@startuml
sprite $at [48x48/16] {
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!define FA_AT(_alias) ENTITY(rectangle,black,at,_alias,FA AT)
!define FA_AT(_alias, _label) ENTITY(rectangle,black,at,_label, _alias,FA AT)
!define FA_AT(_alias, _label, _shape) ENTITY(_shape,black,at,_label, _alias,FA AT)
!define FA_AT(_alias, _label, _shape, _color) ENTITY(_shape,_color,at,_label, _alias,FA AT)
skinparam folderBackgroundColor<<FA AT>> White
@enduml